![]() ![]() Video-walkthrough for gorogoa of all chapters and the bonus 2012 demo. There are a total of 15 achievements in the game, each corresponding with a Medal that has been crafted with a uniquely stunning design. Gorogoa Walkthrough Table of Contents Chapter 1: Bowl Chapter 2: Red Chapter 3. 【Prove Your Puzzle-Solving Skills with Medals】 And, if all else fails, video walkthroughs can be unlocked as the ultimate safety plan. The game of Gorogoa is completely original and consists of beautifully illustrated panels where players arrange and combine them imaginatively to solve. Focus can be activated to highlight the key items to the solution, while hint texts are available to provide further clarity. There is a multitude of guidance systems to help prevent players from getting stuck. Gorogoa Full Walkthrough Gameplay No Commentary (Longplay)Full GameWinner of Debut Game at the 2018 BAFTA Games Awards, as well as Best Mobile Game and the I. Collect the photos from obscure corners and angles to reveal the underlying story, one photo at a time. ![]() Use your imagination and spare no brain cells to find the connection and pinpoint every possible interaction between different sides of the cube, then watch as the magic unfold in front of you.īehind the puzzles, there lies a story with a surprising twist for the player to uncover. 【Solve Puzzles with Mind-Boggling Optical Illusions】 At first sight, they may seem random and unrelated, but upon closer look, you will become mesmerized by the subtle and intricate ways of how these worlds connect…… ![]() The game takes place inside a mysterious cube, with each side of the cube housing a unique world: be it an old factory, a light tower, an amusement park, or a church, etc. Luckily, you can use the middle-aged man's bell for this task.Moncage is a dreamlike puzzle adventure that revolves around a young boy, his father, and a lighthouse. The third chapter of Gorogoa introduces some truly. First, however, you need to move the picture to align with the passageway in the third photograph. Sift through the boys memories and uncover the secrets of the third offering in Chapter 3 of Gorogoa. See the upside-down picture of the man holding the bell? The hidden passageway lies there. How to get the secret achievement 'old is new' by fuck my internet. After that, zoom out again, and you'll see four different illustrations arranged in a circle. Video-walkthrough for gorogoa of all chapters and the bonus 2012 demo. First, you have to zoom out of the staircase panel to reveal a new picture of a man holding beads. This route may seem odd at first, but not to worry, there is a hidden passage that will get you there. The only way to the following photograph is down. These will all become rather important as we continue through the chapter. Second, the middle-aged man will uncover three essential tools: a watering can, a bell, and a candle. First, the staircase panel will transition to nighttime. A lot of animations will happen after you remove this layer. Now that you've made it up the stairs, you can remove the stair panel and follow the boy to the next photo. The third photo in Chapter Four of Gorogoa. And just like that, we have stairs! All that's left to do is overlap them with the boy's panel so he can climb them to the next photo. Next, zoom in further towards the mountain and further towards the staircase. Then, you will see an emblem of a person holding beads. For example, move the map panel to the lower-right corner. Remove the middle-aged man layer to gain access to the whole map.ĭifferent parts of the map will expose themselves depending on the panel's placement. So start the 2012 chapter, and youll again see that dragon passing through the city. The middle-aged man's thought bubble will then reveal a map. The demo has some similar puzzles with a less complex or slightly different approach. Remove a layer from this panel to see a new scene with a middle-aged man imagining the same thing. Clicking the left button and zooming out back into the young man's room will reveal him dreaming of the young boy falling. There are a few discoveries you need to make. Now that we established our goal let's examine the other panel. Your goal is to create a set of stairs to get the boy through the doorway in the adjacent photo. He will look at the second photo and imagine a set of stairs. After clicking on the boy in the first photograph, your first hint to get to the second photo will present itself to you. ![]()
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